Roy, Tom Glémarec, Yann Lécuyer, Gurvan Galvane, Quentin Guillotel, Philippe Argelaguet, Ferran
A Haptic Experience may take many shapes or forms, ranging from simple UI notifications on a phone, to fully immersive multi-sensorial experiences. In this context, dedicated Haptic authoring tools have been flourishing and the literature on Haptic design introduced many concepts and guidelines to improve Haptic Experiences. In this paper, we propo...
Gabriel, Alex Deborde, Josselin Hassan, Alaa
International audience
Schultz, Sydney
With the prevalence of DIY content on platforms like TikTok, many projects lack detailed guidance, making them challenging for individuals to replicate. By offering pre-packaged kits tailored to various interests and skill levels, this project seeks to democratize the DIY experience and empower users to unleash their creativity in a hassle-free man...
Dabouis, Benoît Boccara, V Yannou, Bernard
L’importance de prendre en compte l’expérience utilisateur (UX) durant la conception est de plus en plus reconnue. Dans ce contexte, on s’intéresse dans cet article aux activités de conception de l’UX par des équipes de concepteurs et à la manière de les améliorer. Pour ce faire, une première étape est de fournir aux concepteurs les moyens pour ana...
Praveena, K Manjunatha, Dutt, Amit Khan, Irfan Maan, Preeti Hussien, Raghad Ahmed
Published in
E3S Web of Conferences
This study examines the rapidly changing and competitive area of automobile design, with a particular focus on the introduction of autonomous vehicles. The study moves the focus of the conversation from conventional automotive design approaches to new, usercentric techniques which make use of the opportunities of autonomous technology. Moreover, it...
Rouyer, Romain Bourguignon, David Fleck, Stéphanie
De nouvelles approches doivent émerger pour faire évoluer les pratiques de conception face à (1) la convergence entre technologies immersives et neuro-adaptative (XR-adaptative) et (2) la prise de conscience croissante des conséquences négatives que les technologies numériques peuvent avoir sur les personnes. Cet état de l'art permet d'identifier l...
Chen, Qian Gong, Yeming Lu, Yaobin
With the development of digital virtual assistants (DVA), academics and practitioners have increased attention to the DVA user experience. However, the measurement scale of DVA user experience is still under-researched, which may hinder further empirical study on human-DVA interaction. This study rigorously developed dimensions and associated scale...
Le Conte Des Floris, Robin
Du point de vue du philosophe Friedrich Nietzsche, il n’y a pas de réalité qui existe en soi, pas de fait brut, pas de réalité absolue : tout ce que nous définissons comme étant la réalité n’est, en fait, que le résultat de processus d’interprétation qui nous sont propres. Or, les données stockées sur les systèmes d’information ne sont souvent rien...
Barros, Suellen Elise Timm Camossi, Gustavo Vidotti, Silvana Aparecida Borsetti Greg... Rodas, Cecilio Merlotti
This article presents an overview of the main techniques for data collection in User Experience (UX) research in Information Science. The study consists of exploratory, descriptive and qualitative research, based on national and international publications on data collection methods in UX research. The main data collection techniques used in UX rese...
Kubesch, Daniela
Today, the internet connects 66.2% of the world’s population online. Accessibility to digital information is crucial for social inclusion and equal opportunities. In this respect, it is considered to be a fundamental human right. However, most websites contain accessibility errors, creating a significant barrier for users with impairments. Accessib...