Sánchez Bedoya, Héctor Gerardo
The article presents some alternatives to incorporate Internet to virtual learningenvironments. For that purpose, it is assumed that the student is the center ofthe educationalprocess and the teacher leads the way. A series of didactic recommendations is given in order to have a teaching planning for a discipline considering objectives, contents, s...
Alvarez, Raquel Hernández, Evelin Montoya, Elizabeth Cuevas, Diana Flórez, Johana
Abstract The Bolivarian Alternative for the Peoples of the Americas (ALBA), is presented as a proposal to help solve social crises of the people and continue efforts to achieve unity, especially among the countries linked by geography, history or culture. The design of a Web site as a strategy for the dissemination of this proposal is justified lar...
Spurgeon, Christina
This clear and comprehensive introduction explores the evolving relationship between new media, advertising and new media consumers. Tracing the shift from 'mass' media to 'my' media, "Advertising and New Media" critically evaluates the social and cultural implications of increased interactivity and consumer creativity for the future of advertising...
Stock, Cheryl
In our globalised environments, where constantly evolving technologies are a major mode of communication, privileging embodied creative experiences presents new challenges. Connecting actual place, real time and the live body in tandem with virtual co-presences was the subject of an international, interactive and site-specific work, Accented Body. ...
Valles Calatrava, José R.
Tras examinar las fechas de escritura y publicación, las ilustraciones de los naipes y las vinculaciones temáticas de las 106 epístolas que integran la obra de Max Aub Juego de cartas (1964), este artículo estudia las dimensiones lúdica y experimental de la novela y su estructura abierta, analizando sucesivamente de modo detallado los procedimiento...
Jeong, Won-Ki Fletcher, P. Thomas Tao, Ran Whitaker, Ross T.
In this paper we present a method to compute and visualize volumetric white matter connectivity in diffusion tensor magnetic resonance imaging (DT-MRI) using a Hamilton-Jacobi (H-J) solver on the GPU (Graphics Processing Unit). Paths through the volume are assigned costs that are lower if they are consistent with the preferred diffusion directions....
Concolato, Cyril
Avec les progrès technologiques en matière de débits disponibles et la diversification des média disponibles, l'enjeu est maintenant de diffuser aux utilisateurs des médias de qualité dans une présentation cohérente, attractive et interactive, qu'elle soit destinée au monde de la télévision numérique, de l'Internet ou de la téléphonie mobile. Les d...
Wouters, Pieter Tabbers, Huib K. Paas, Fred
Published in
Educational Psychology Review
In this review we argue that interactivity can be effective in video-based models to engage learners in relevant cognitive processes. We do not treat modeling as an isolated instructional method but adopted the social cognitive model of sequential skill acquisition in which learners start with observation and finish with independent, self-regulated...
Zhu, Zhen Nakata, Cheryl Sivakumar, K. Grewal, Dhruv
Published in
Journal of the Academy of Marketing Science
Self-service technologies (SSTs), such as in-store kiosks, are increasingly prevalent and becoming a critical component of marketing. Researchers and practitioners alike have recognized the need to understand the effectiveness of these computer-based innovations for self-services—in particular, how to strengthen customers’ perceived control over an...
Roussou, Maria Oliver, Martin Slater, Mel
Published in
Cognition, Technology & Work
This paper explores the use of Activity Theory for the evaluation of user behaviour in immersive virtual environments. Specifically, the study of user behaviour focuses on interactivity, which is argued to be one of the most important processes that take place between a user and the system in virtual reality. The ultimate intention is to study the ...