Ibrus, Indrek Schich, Maximilian Tamm, Marek
Published in
Cultural Science Journal
For developing Cultural Science as a research field and practice it is worthwhile reconsidering the ways to approach the study of large corpora of digital content and data. In this context, Digital Humanities (DH) has been a success story in the academic world. However, we argue that it is better to consider DH as a transitory phenomenon that needs...
Allen, Matthew
Published in
Cultural Science Journal
A Keynote Presentation given at the Open Literacy Digital Games, Social Responsibility and Social Innovation Symposium in celebration of the 20-year anniversary of the founding of Internet Studies at Curtin University. Matthew is Australia’s first Professor of Internet Studies, having established the world-leading Internet Studies department at Cur...
Abidin, Crystal
Published in
Cultural Science Journal
With its rapid uptake among young people around the world, it is no surprise that TikTok is buzzing with cultures and practices of internet celebrity. Most notably, the platform is becoming more commercial and professionalized with the rise of TikTok Influencers, advertising networks, and agencies dedicated to monetizing content and embedding adver...
Webster, Luke
Published in
Cultural Science Journal
In 2018, James Gunn and Chuck Wendig both lost lucrative jobs as storytellers for the Marvel Cinematic Universe (MCU) and Star Wars, respectively, as a result of their aggressively political social media communications. This paper argues that these events can be understood in part by Gunn and Wendig’s social media profiles being blurred with their ...
Sandry, Eleanor Peaty, Gwyneth
Published in
Cultural Science Journal
Human interactions with machines, including computers, consoles, smart devices and robots, are becoming more and more a part of everyday life. However, human–machine relations are often regarded as problematic for people, their interpersonal communication and human society more broadly. This paper provides an analysis of the characteristics that co...
Croeser, Sky
Published in
Cultural Science Journal
University teaching, particularly teaching with and about digital technologies, can play a role in developing and expanding open literacies. At the same time, we face a range of challenges as teachers. The managerial focus on measuring and quantifying teaching and learning outcomes within academia often works against the evidence on pedagogical bes...
Montgomery, Lucy Neylon, Cameron Wilson, Katie Huang, Chun-Kai (Karl) Hosking, Richard Ozaygen, Alkim Handcock, Rebecca
Published in
Cultural Science Journal
This paper explores the concept of ‘open’ knowledge – and the growing importance of digital literacies in supporting a transformation of universities into open knowledge institutions. In order to operate as successful open knowledge institutions, universities must do more than support the transmission of research outcomes from experts located withi...
Wu, Huan Guo, Chen
Published in
Cultural Science Journal
This study concerns older gamers, who are often neglected in the gaming world. After reviewing the literature about older gamers, we have found most studies focus on the therapeutic function of videogames for solving problems related to age. Using an intersectional vision of critical gerontology studies and critical disability studies, we find that...
Pappalardo, Kylie Aufderheide, Patricia
Published in
Cultural Science Journal
This article draws from data generated in existing studies in Australia and the U.S. to examine how creators describe themselves and their creative acts when they are recombining or trying to combine copyrighted work with their own work. It finds a surprising congruence of self-perception across very different copyright regimes and creative practic...
Miller, Liam
Published in
Cultural Science Journal
Reading and Writing in any domain, whether it is law, rap songs, academic essays, superhero comics, or whatever, are not just ways of decoding print, they are also caught up with ways of doing things, thinking about things, valuing things, and interacting with other people – that is, they are caught up with different sorts of social practices. (Gee...