Mobile Ad Hoc Networks (MANET) are composed of mobile devices equipped with short range radio capabilities. Communication is possible between devices located in each other's transmission range. Especially in sparse MANETs, node mobility leads to frequent network partitioning, which makes typical networking tasks much more difficult. Although we observe an increasing need for partitioning information, the widely used network simulator ns2 does not support protocol developers to easily evaluate their protocols concerning network partitioning. To simplify the evaluation of MANET partitionaware protocols and applications in ns2, we extend the simulator to provide partitioning information at the simulation time. Developers might be interested in using this information to evaluate their partitionaware protocols and applications and to compare their performance to the optimal case. Hypergossiping is a partitionaware broadcast protocol for MANETs. Nodes rebroadcast messages upon joining the partitions that have not yet received these messages. Hypergossiping uses a heuristic to detect partition joins. We show the feasibility of our approach and the applicability of the partitioning information we provide for ns2 users to compare the performance of our approach to the optimal case.