Affordable Access

Publisher Website

Digital imaging, virtual and augmented reality.

Authors
  • Noguera Aguilar, José Francisco1
  • 1 Servicio de Cirugía General y Aparato Digestivo, Hospital Obispo Polanco, Teruel, Spain; Servicio de Cirugía General y Aparato Digestivo, Hospital QuirónSalud, A Coruña, Spain. Electronic address: [email protected]. , (Spain)
Type
Published Article
Journal
Cirugia espanola
Publication Date
Jul 01, 2024
Volume
102 Suppl 1
Identifiers
DOI: 10.1016/j.cireng.2024.01.013
PMID: 38432327
Source
Medline
Keywords
Language
English
License
Unknown

Abstract

The sensorial perception of what is captured is what we know as "image" and consists of a static component and a dynamic process. This continuous process of images capture is essential in surgery. The image is crucial for the surgeon, who requires it for the diagnosis, for the therapeutic process and for postoperative follow-up. In minimally invasive surgery the sequence of images is essential and promotes the appearance of digital video. Digital video is the representation of moving images in the form of encoded digital data, unlike classic analog video, with continuous analog signals. Beyond what we can consider the "real image" (what we see as part of the existing reality) other realities appear in these decades; the Virtual Reality and Augmented Reality. With these realities we refer in the medical ambitus to the creation or superposition, respectively, of a three-dimensional virtual environment to support healthcare and teaching or research processes. Today, these technologies have already begun to be integrated into various surgical specialties, with predictive surgical planning and intraoperative navigation us their main applications. When using these digital environments, it is difficult to completely separate virtual reality from augmented reality, often being Mixed Reality. The current developments offer an environment that mixes the best aspects of both, unifying the simulation and requiring a single helmet or glasses to enjoy the sensorial experience. In this fusion of realities it will be possible to simultaneously create a virtual world from scratch to which we can add virtual elements from our real environment. Copyright © 2024. Published by Elsevier España, S.L.U.

Report this publication

Statistics

Seen <100 times