Abstract This paper describes the design and production of two university-level laboratory training lessons which use a computer-based interactive videocassette system (CBIV). The hardware system is an Apple II microcomputer, Sony Betamax videocassette player, and BCD Associates interface. The paper describes each lesson's design features. Several unique considerations of the CBIV design process are treated, such as responsibilities within the development team and the relationship of learning hierarchies to branch design. Next, video and software production issues are discussed. Finally, the impact of videotape vs videodisc economics on the design process is briefly explored.