Abstract Games in characteristic function form are used to model an allocation of decision power among individuals involved in a voting situation. The problem of strong representation is to find a strategically acceptable social choice function that entails the allocation of power prescribed by a given game. Within the class of non-weak characteristic function games, we fully characterize the games that admit a strong representation. We apply this result to Peleg's problem of strong representation of simple games. Our results indicate that a strong representation requires significantly more than has been recognized in the literature.