The purpose of this paper is to develop a simple new model, based on the classic molecular dynamics simulation (MD), alternative to complex electron-photon interactions to analyze the surface texturization of solar cells. This methodology can easily propose the absorptance differences between texturing and nontexturing solar cells. To verify model feasibility, this study simulates square, pyramidal, and semicircular texturization surfaces. Simulations show that surface texturization effectively increases the absorptance of incident light for solar cells, and this paper presents optimal texturization shapes. The MD model can also be potentially used to predict the efficiency promotion in any optical reflection-absorption cases.