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Ubiquitous media for collocated interaction

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  • Communication
  • Computer Science


Has ubiquitous computing entered our lives as anticipated in the early 90s or at the turn of the millennium? In this last decade, the processing of media combined with sensing and communication capabilities has been slowly entering our lives through powerful smartphones, multimodal game consoles, instrumented cars, and large displays pervading public spaces. However, the visionary formulations (Weiser 1991) and updated scenarios (Abowd and Mynatt 2000) have not been realized, despite the fact that the technology has become increasingly accessible.

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