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Globular dynamics: A connected particle system for animating viscous fluids

Authors
Journal
Computers & Graphics
0097-8493
Publisher
Elsevier
Publication Date
Volume
13
Issue
3
Identifiers
DOI: 10.1016/0097-8493(89)90078-2

Abstract

Abstract Connected particle systems can depict many objects difficult to model in any other fashion. We present a method for animating viscous fluids by simulating the forces of such particles interacting with each other. This method allows for collision detection between the particles and obstacles, both stationary and mobile, and it allows solid objects to break and melt. An approximate method for covering the particles with an isosurface for efficient rendering is also presented.

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