A 3D dynamic computer model for the movement of the head is presented that incorporates anatomically correct information about the diverse elements forming the system. The skeleton is considered as a set of interconnected rigid 3D bodies following the Newton-Euler laws of movement. The muscles are modeled using Enderle's linear model. Finally, the soft tissues, namely the ligaments, intervertebral disks, and zigapophysial joints, are modeled using the finite elements approach. The model is intended to study the neural network that controls movement and maintains the balance of the head-neck complex during eye movements.