Réguler, spectaculariser ou jouer (avec) la toxicité sur Twitch : le cas ambigu du « tribunal des bannis »
peer reviewed
peer reviewed
Content creation on social media platforms is a multidimensional activity (Craig 2019). Aside from publishing content, creators manage their visibility across multiple platforms and their interaction with the audience. Despite the diversity of profiles and strategies, creators face similar sources of uncertainties (Duffy et al. 2021). Previous rese...
Este ensayo explora el papel que desempeña Twitch en la construcción de los espacios interiores como dominios mediados. Lo contextualiza dentro de la historia más amplia de la producción de imágenes y de los programas de televisión, analizando la multiplicaciónde representaciones espaciales con la influencia progresiva de los streamers desde sus em...
This study explores the (hetero)sexualized online space that is the category “Pools, Hot Tubsand Beaches” on the streaming platform Twitch.tv. The aim of the study is to gain a further understanding of how gender and sexuality is performed under the specific conditions offered by the space. Interactions between livestreamer and chat in three livest...
Ibai Llanos, recognized as the top streamer in the 2023 Esland and Esports Awards, commands a significant following among “Generation Z”, making him influential in digital sports journalism. This study utilizes a descriptive methodology, analysing content from fifteen sports journalism channels on Twitch to assess similarities with Ibai's style and...
Misogyny remains a persistent problem in online gaming communities, particularly on platforms such as Twitch, where female streamers are frequently subjected to explicit and implicit sexism. This study takes a mixed-methods approach, including qualitative text analysis and quantitative sentiment analysis, to investigate the nature and frequency of ...
News media and journalists must adapt to emerging platforms in order to respond to changing news consumption habits. This article addresses the trend of Social Media Live Streaming on Twitch, a platform that has experienced significant growth since 2020. The research pursues the main objective of finding out how Spanish media and journalists are ad...
Le présent article propose de s’interroger sur les fonctions de l’erreur et de l’échec dans le contexte du streaming de jeu vidéo — pratique consistant à diffuser des performances vidéoludiques en direct sur Internet. La recherche part de l’hypothèse que cette nouvelle forme de mise en spectacle du jeu redéfinit les rôles et significations associés...
This thesis studies the communication of the "Karmine Corp" through its social networks. The Karmine Corp, or KCORP, is a French esports team founded in 2020 and based in Paris, France. Founded by streamers, it is now the most popular team in France and one of the best-known in Europe. The team's history of success has made it popular on social n...
peer reviewed