Since 2014, we have been conducting experiments based on a multidisciplinary collaboration between specialists in theatrical staging and researchers in virtual reality, digital art, and video games. This team focused its work on the similarities and differencesthat exist between real physical actors (actor-performers) and virtual digital actors (av...
Non-specific low back pain (NSLBP) is a major public health issue and is a concern in most if not all contemporary societies. Despite NSLBP being so widespread, our understanding of its underlying causes, as well as our capacity to provide effective treatments, remains limited due to the high diversity in the population that does not respond to gen...
Keen-MT est un système de visualisation tridimensionnelle de la trajectoire de corps humains en mouvement. Ce dispositif devra être capable d'extraire des points significatifs permettant d'obtenir une collection riche afin de d'analyser la gestuelle. Ce système sera composé de caméras à bas coût, afin de pouvoir multiplier les angles de vues dans u...
Animated characters are a crucial component of compelling and lively virtual worlds. Their motion is influenced by complex behaviors, and the production of expressive character animation heavily relies upon animators’ skills, training and knowledge. Ever since computers have been used in this creative process, researchers have strived to develop in...
Ce travail de recherche propose d’observer le déploiement des signes par le prisme des approches dynamiques du contrôle moteur. L’objectif est d’identifier au sein des productions signées le principe de simplicité motrice naturel et spontané qui régit le corps. Pour cela, nous avons mis en place et analysé un corpus de Langue des Signes Française s...
The paper describes "The Wizard without Shadow", an artwork proposal for Artech21 conference. The 16 minutes performance involves an actor and an operator in an easily deployable setup. After a description of its artistic and technical context and motivations, the five realization steps are detailed. The performance involves motion capture animatio...
This paper introduces a new method to achieve remote distributed performances using a virtual shadow theater and real time motioncapture. It was used during the lockdowns in France in 2020-21 to reach remote scholar audiences with The Wizard without Shadow performance. After a review of remote distributed virtual experiments in performing arts, the...